In digital circuits, a shift register is a cascade of flip flops, sharing the same clock, which has the output of any one but the last flip-flop connected to the "data" input of the next one in the chain, resulting in a circuit that shifts by one position the one-dimensional "bit array" stored in it, shifting in the data present at its input and shifting out the last bit in the array, when enabled to do so by a transition of the clock input. More generally, a shift register may be multidimensional, such that its "data in" input and stage outputs are themselves bit arrays: this is implemented simply by running several shift registers of the same bit-length in parallel.
Shift registers can have both parallel and serial inputs and outputs. These are often configured as serial-in, parallel-out (SIPO) or asparallel-in, serial-out (PISO). There are also types that have both serial and parallel input and types with serial and parallel output. There are also bi-directional shift registers which allow shifting in both directions: L→R or R→L. The serial input and last output of a shift register can also be connected together to create a circular shift register.
Serial-in, serial-out (SISO)
Destructive readout
These are the simplest kind of shift registers. The data string is presented at 'Data In', and is shifted right one stage each time 'Data Advance' is brought high. At each advance, the bit on the far left (i.e. 'Data In') is shifted into the first flip-flop's output. The bit on the far right (i.e. 'Data Out') is shifted out and lost.
0 | 0 | 0 | 0 |
1 | 0 | 0 | 0 |
0 | 1 | 0 | 0 |
1 | 0 | 1 | 0 |
1 | 1 | 0 | 1 |
0 | 1 | 1 | 0 |
0 | 0 | 1 | 1 |
0 | 0 | 0 | 1 |
0 | 0 | 0 | 0 |
The data are stored after each flip-flop on the 'Q' output, so there are four storage 'slots' available in this arrangement, hence it is a 4-Bit Register. To give an idea of the shifting pattern, imagine that the register holds 0000 (so all storage slots are empty). As 'Data In' presents 1,0,1,1,0,0,0,0 (in that order, with a pulse at 'Data Advance' each time. This is called clocking or strobing) to the register, this is the result. The left hand column corresponds to the left-most flip-flop's output pin, and so on.
So the serial output of the entire register is 10110000 (). As you can see if we were to continue to input data, we would get exactly what was put in, but offset by four 'Data Advance' cycles. This arrangement is the hardware equivalent of a queue. Also, at any time, the whole register can be set to zero by bringing the reset (R) pins high.
This arrangement performs destructive readout - each datum is lost once it been shifted out of the right-most bit.
Serial-in, parallel-out (SIPO)
This configuration allows conversion from serial to parallel format. Data is input serially, as described in the SISO section above. Once the data has been input, it may be either read off at each output simultaneously, or it can be shifted out and replaced.
Parallel-in, serial-out (PISO)
This configuration has the data input on lines D1 through D4 in parallel format. To write the data to the register, the Write/Shift control line must be held LOW. To shift the data, the W/S control line is brought HIGH and the registers are clocked. The arrangement now acts as a PISO shift register, with D1 as the Data Input. However, as long as the number of clock cycles is not more than the length of the data-string, the Data Output, Q, will be the parallel data read off in order.
The animation below shows the write/shift sequence, including the internal state of the shift register.
Uses
One of the most common uses of a shift register is to convert between serial and parallel interfaces. This is useful as many circuits work on groups of bits in parallel, but serial interfaces are simpler to construct. Shift registers can be used as simple delay circuits. Several bi-directional shift registers could also be connected in parallel for a hardware implementation of a stack.
Shift registers can be used also as a pulse extenders. Compared to monostable multivibrators the timing has no dependency on component values, however requires external clock and the timing accuracy is limited by a granularity of this clock. Example - Ronja Twister, where five 74164 shift registers create the core of the timing logic this way (schematic).
In early computers, shift registers were used to handle data processing: two numbers to be added were stored in two shift registers and clocked out into an arithmetic and logic unit (ALU) with the result being fed back to the input of one of the shift registers (the Accumulator) which was one bit longer since binary addition can only result in an answer that is the same size or one bit longer.
Many computer languages include instructions to 'shift right' and 'shift left' the data in a register, effectively dividing by two or multiplying by two for each place shifted.
Very large serial-in serial-out shift registers (thousands of bits in size) were used in a similar manner to the earlier delay line memory in some devices built in the early 1970s.
No comments:
Post a Comment